
The final fourth level of the perk is worth mentioning, though, since it lets you fast travel even when overencumbered, so you can store any items in a container and pick them all up later once you’re ready to head back to a market to sell off everything. Carry weight really isn’t that much of a problem if you watch it carefully and if you journey with one of the many companions available in the game. If you can reach the final fifth rank, you will effectively get double the damage output with big guns and thus use significantly less ammo (which tends to be rare and/or expensive when it comes to using big guns). The main reason for taking this perk is if you’re concerned about ammo usage. Heavy guns tend to do whopping amounts of damage already, so doing even more damage with them isn’t particularly necessary (but hey, why not?). You can safely skip this perk, though, if you don’t care for melee weapons at all.
#Fallout 4 perk chart ranks mods#
Melee weapon mods tend to add damage and various status effects. This should be paired with Big Leagues and is an essential perk for melee weapon builds. The Best Perks at a Glanceīelow is a quick tl dr glance at the best perks for any build, with Luck-based perks being rather fantastic for every single one of them:Ī: Lifegiver, Intimidation, Action Boy/Girl, Critical BankerĪ-: Armorer, Locksmith, Penetrator, Local Leader, Medic, Hacker, Gun Fu, Scrounger, Grim Reaper’s Sprint, Four Leaf Cloverī+: Pain Train, Rifleman, Demolition Expert, Gun Nut, Bloody Mess, Mysterious Stranger, Better Criticals, Science!, Commando, Toughness, Wasteland Whisperer, Intimidation Strength Perks I’ve indicated perks that are closely tied to certain character builds. Some of these perks are very specific to a particular build, so even if I give the perk a ‘B’, that doesn’t mean you should flat-out ignore them.


You will need to distribute your SPECIAL points wisely right at the beginning of the game so that you have access to the best perks in the game that suit your build. While I wish that the game would give you seven more SPECIAL points to distribute at the start, it doesn’t.
